Mariusz Zbigniew Matyja, Dennie Magomed Nuridov, Junfei (Fiona) Zhang
VR course 2022-2023
The task of finding a hidden input is ubiquitous in 3D Virtual Reality (VR) games or applications, where a navigation technique is needed to guide the users to the target. However, integrating sensory cues to navigation is an arduous task for game developers due to the difficulties in balancing the sensory stimuli aroused to the user, as well as the unclear interactions between different types of sensory feedback when applied together. In this report, we investigate the impact of different types of sensory cue navigation techniques as well as their combinations to the users’ in-game performance and their likability to the feedback approach. We present a study of visual, auditory, and haptic feedback navigation techniques in guiding the user to find a hidden target. We implement three interaction techniques and four different combinations of sensory cue navigation techniques to investigate the players’ in-game performance and likeability. Our hypothesis is that multi-sensory feedback navigation is more efficient than simple visual cue navigation in terms of the users’ performance. The results of this study is significant to VR game or application developers in providing more appropriate feedback cues when navigating the player.